Risk of Rain 2

Environment art created as one of the primary artists for multiple biomes in Risk of Rain 2: Alloyed Collective, including the final boss level and the Repurposed Crater desert biome.

I was responsible for landscape sculpting, modular architecture, props, materials, foliage, and full in-engine assembly. I worked closely with the lead concept artist to match the intended mood and visual direction, and collaborated with another 3D environment artist to bring each biome to a polished, playable state.

Concept Artist:
https://www.artstation.com/seancruz
3D Artist:
https://www.artstation.com/lowpology

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